[1]
Yovela Amaris Tedjo Setiawan et al. 2026. Designing a Money Management Board Game as an Effort to Address Hedonistic Behavior Among Adolescents Aged 14–18: Designing a Money Management Board Game as an Effort to Address Hedonistic Behavior Among Adolescents Aged 14–18. Jurnal Desain Komunikasi Visual Asia. 10, 2 (Aug. 2026).